User research
Interviews, surveys and analytics review to understand what users need and where they get stuck.
We research how people use your website or app, remove the friction and design clean screens your developers can build without guesswork.
UX (user experience) design is about how a product works: the flow, structure and how easily people finish a task. UI (user interface) design is how it looks: layout, colours, type, buttons and states.
We do both, from research and wireframes to polished Figma designs and a design system your team can reuse.
Design issues usually show up as business problems first.
Pick one piece or have us design the whole product.
Interviews, surveys and analytics review to understand what users need and where they get stuck.
A review of your current product against usability principles, with a prioritised fix list.
The structure of each screen and how screens connect, agreed before visual design.
Interactive Figma prototypes to test ideas with users and stakeholders before code.
Polished screens for web and mobile, including every state: empty, loading, error and success.
Reusable components, colours, type and spacing rules that keep your product consistent as it grows.
Goals, users, analytics and current pain points.
Information architecture, user flows and wireframes.
Clickable prototype tested with real users where possible.
High-fidelity UI for every screen and state.
Developer-ready Figma files, specs and a component library.
We pick tools that suit your budget and team. If you already use something, we work with it.
Dashboards and web apps that need to be easier to learn and use.
Apps with poor reviews or low retention.
Founders who need a tested design before spending on development.
Tech teams that need a design partner and a proper design system.
Design cost depends on:
You get a fixed written quote after the first call. No surprise charges.
Send us a link or a few screenshots. We’ll share where users are likely getting stuck and how we’d fix it.